The Wastes
Once the nation of Eduin, this region has been reduced to a barren wasteland. Even more inhospitable than the Great Desert, this nation was unsuitable for even the Faceless Ones. In fact, there are only five species of animal know to be able to thrive in this region, as well as a few mutant varieties of standard species. There are currently a series of small "kingdoms" of people, human and non-human, attempting to carve out a living in one of the few areas left uninhabited on the planet.
The so called kingdoms of the Wastes are collectively known as the "100 Kingdoms. " This name is really just that. A name. There is no accurate count of how many kingdoms there really may be in this barren region. Just about every aspect of a kingdom, from government type to population density, from border size to the very make up of the land itself changes on a daily basis.
Political
Social
Economy
The Wastes - not being an actual nation - does not have a national currency. Instead, there is a form of barter economy, with goods and services traded for other goods and services. There is thus no need for a definitive currency.
Military
Sciences
Magic
Psi
Religion
THE WASTES |
Government Type: Anarchy |
Terran Naming Conventions: Any |
National Language: None |
Current Leader: None |
Major Groups: The 100 Kingdoms |
Key Locations: None |
Neighboring Nations: Shodan, Neopoli |
Civilization Traits of The Wastes |
Space Sciences: No Accomplishment, Planetary Deities |
Engineering Sciences No Accomplishment, Clubs, Rocks |
Biological Sciences: No Accomplishment, Superstition, ‘Blood’ Letting |
Physical Sciences: No Accomplishment, Fire Building |
Planetary Sciences: No Accomplishment, Cave Dwelling Paintings |
Psionics Sciences: No Accomplishment, Magic |
Magical Sciences: No Accomplishment |
Social Sciences: No Accomplishment, individualistic |
Cultural Organization: No Accomplishment, Anarchy |
Cultural Attitude: No Accomplishment, xenophobic, reclusive |